Timed animations are animations that are played constantly while the animation is active. This kind of dynamic animation allows the user to create effects like a tree being blown by wind or an animated UI button.
⚠️ Values can have different times, but be careful when changing time values if you want your animation to seamless loop!
|X||Moves the image on the horizontal axis.|
|Y||Moves the image on the vertical axis.|
|Scale X||Scales the image on the horizontal axis.|
|Scale Y||Scales the image on the vertical axis.|
|Skew X||Skews the image on the horizontal axis.|
|Skew Y||Skews the image on the vertical axis.|
|Angle||Rotates the image.|
|Color||Applies a color tint on the image.|
|Alpha||Modifies the alpha/opacity of the image.|
|Easing Mode||Applies an easing curve to all the properties that have time. (see easing.net)|
|Time Mode||Defines how Time handles. Ping-Pong makes time go forward and backwards. Continuous makes the time reset to 0 when it reaches the end.|